Made for family nights and friend hangouts

A card game for family nights, friend groups, and one more round.

Thirteen turns any gathering into playful competition. Build sets and runs, use wildcards and jokers, share a join code with your group, and battle to finish with the lowest score across eleven rounds.

Watch gameplay

Gameplay video (tap to play)

Open on YouTube

Play on mobile

Available on iOS and Android.

Download Thirteen for free on the App Store or Google Play and start playing today.

2 to 6 players

Big enough for family nights, quick enough to pull into any hangout.

Private or public starts

Jump into an open table or share a join code when you want to keep the night to your own group.

Built for rematches

Practice against bots, chase achievements, and bring the same crew back for another low-score duel.

Leaderboard

See who is winning games and stacking achievements.

Updated Aug 17, 2026, 11:13 AM UTC

#1

akoni

Wins 22
Round wins 168
Win rate 55%
Best score 20
Average score 73.9

34 unlocked achievements

GoldenIronmanChaos

#2

Eddie Wow

Wins 21
Round wins 203
Win rate 50%
Best score 6
Average score 77.38

37 unlocked achievements

CenturionGoldenImmaculate

#3

suenami

Inferno
Wins 18
Round wins 124
Win rate 66.67%
Best score 19
Average score 82.19

23 unlocked achievements

InfernoCommanderFeather

#4

Kamo Na

Wins 13
Round wins 154
Win rate 52%
Best score 0
Average score 49.24

42 unlocked achievements

Absolute ZeroCenturionGolden

#5

blinker

Wins 7
Round wins 85
Win rate 36.84%
Best score 83
Average score 143.84

27 unlocked achievements

IronmanHunterCrusher

#6

alfie

Hunter
Wins 6
Round wins 80
Win rate 40%
Best score 42
Average score 109.87

25 unlocked achievements

HunterCrusherPhoenix

#7

rayn

Hunter
Wins 6
Round wins 82
Win rate 37.50%
Best score 60
Average score 137.63

23 unlocked achievements

HunterInfernoPhoenix

#8

mia

Chaos
Wins 5
Round wins 83
Win rate 31.25%
Best score 18
Average score 132.44

22 unlocked achievements

ChaosCommanderDiscardist

Rulebook

Learn the flow here, then open the full Thirteen manual.

The quick guide below covers the rhythm of a turn. The full rules page explains wildcards, scoring, final turns, and the round-by-round format in more detail.

Draw one card

Every turn starts with a draw. One new card might complete a set, fill a run, or become dead weight you discard.

Build sets or runs

Make groups of matching ranks or same-suit sequences. Round wildcards and jokers can stand in for missing cards.

Discard and finish low

If all your cards form valid groups, you can go out. Everyone else gets one final turn to lay off cards and reduce their score.

Ready for the next game night

Bring Thirteen to your next family night or friend hangout.